It is possible to design conventional games with a reasonable degree of validity, but to explore fully the needs of network-centric gaming we must go beyond traditional methods. The only way to game network-centric warfare is actually to create a network of players with shared awareness.
Rubel, Robert C.
"War-Gaming Network-centric Warfare,"
Naval War College Review: Vol. 54
, Article 7.
Available at: http://digital-commons.usnwc.edu/nwc-review/vol54/iss2/7