Naval War College Review
Number
9
Abstract
In the opinion of numerous practitioners and observers, war gaming has reached a turning point. Today, a “good game” blends clear problem formulation, technical virtuosity, accurate data, scenario creativity, appropriate decision rules, and credible evaluation procedures.
Recommended Citation
Starr, Stuart H.
(2001)
"“Good Games”—Challenges for the War-Gaming Community,"
Naval War College Review: Vol. 54:
No.
2, Article 9.
Available at:
https://digital-commons.usnwc.edu/nwc-review/vol54/iss2/9
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